UCLASS()
class LEARN_API ACustomActor : public AActor
{
GENERATED_BODY()
public:
ACustomActor();
//UFUNCTION(BlueprintCallable)
ACustomActor( FString Name);
I want to use the second constructor in blueprints but it just doesn’t work.
UCLASS()
class LEARN_API ACustomActor : public AActor
{
GENERATED_BODY()
public:
ACustomActor();
//UFUNCTION(BlueprintCallable)
ACustomActor( FString Name);
I want to use the second constructor in blueprints but it just doesn’t work.