I created an entire system and used assets just to represent items, however, I came across a review stop that presents the following question:
Should I change it or explain that it is from their free pack? I totally understand if i have to change it because whether i like it or not, this pack was from a producer that probably paid for the rights to the brand of the rifle.
Point out specifically what asset pack the item came from and that the asset pack notes " UE-Only Content - Licensed for Use Only with Unreal Engine-based Products".
If there is ANOTHER licensor that you might be infringing on, I would hope Epic could at least articulate it.
I’d likely do both. My point being you’re visible in responding to this.
I’ve not submitted a product yet so I cannot say from experience, but I think I would do both. At least point out to the reviewer that the asset is in-line with UE marketplace assets and their license but that you are checking as well. Additionally, it’s my understanding that (essentially) any marketplace assets are open to use in your own products so long as you use them inside the Unreal engine.
For Epic, I guess email, yes. When you registered the product, did you get anything therein that tells you where to follow up w/concerns?
Sorry for the delay, I’ve been busy. Yes, I think I will explicitly state on my product’s showcase map that the assets are allowed and free to use. And also yes! I received an email to ask any questions, doubts, etc. However, honestly? They are taking a long time to respond.
But, let’s see what happens. I put in the documentation that the products are free and “all of these assets may be used under the following conditions from Epic Games itself: UE-only content - Licensed for use only with Unreal Engine-based products”
I don’t think I can just pass you the package, especially since it’s in my personal library. Would that be piracy in some way? I don’t know. To have this package, you should have purchased it before. I don’t want to create any kind of commitment for either side by just passing you files of that piece of work. I recommend that if you want 3D assets, take a look at https://sketchfab.com, or, you could get the free stuff Epic gives every month.
I don’t think it’d be piracy because the file was given for free, I think the only reason its not on fab is because Epic didnt foward it when fab merged with the unreal engine thingy.
You see.. when you get something, even for free, from Fab (Deceased unreal engine marketplace) you get a license. You could not in any way distribute it commercially if you don’t have the license.
You can check more in this post:
I mean, i really don’t want to create any kind of commitment for either side by just passing you files. I will research more and try to find more answers for you.