hello, i’m working in a ue4 template for the marketplace; i’m using the vehicle template as a base for my game template, my issue is that i need to make the driving from the vehicle template more arcade, because right now is to realistic and is very tricky to control the car.
so far i had found this article on google https://docs.unrealengine.com/en-US/Engine/Physics/Vehicles/VehicleCenterOfMass/index.html
it says that i can try tweaking the values from vehicle center mass to test the drive control; the issue is that the doc is from ue 4.15 and i didn’t found that values on ue 4.23.1
any idea how to do this ? or where i can found this docs updated to the ue 4.23.1?
thanks in advance for all the help.