I just watched this seminar and was wondering what I need to do in the camera anim to get it to effect the cameras in sequencer?
I’ve added the camera anim to the camera in sequencer but no effects are had. I’ve also created animations on the camera anim.
These tutorials should help you out, it’s fairly simple: https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/TracksCameraCut/index.html
One thing to keep in mind is that you need a camera cuts track in Sequencer even if you only have one camera. You add the camera(s) you are using with the camera cuts track and can change which camera is active when.
, thanks for your reply. I figured it out but the answer wasn’t in that document.
What I had to do was create a new camera anim (add new > miscellaneous > camera anim)
Real important:
Next add a camera group in that camer anim. Add some keys. Right click on the camera group and export camera anim.
Finally go into sequencer, click on the + track button and camera anim shows up. It’ll add tracks to the time line. If you need it to loop, right click on the camera anim track that was added and check the looping check box.
Hope this helps someone else.
, thanks for your reply. I figured it out but the answer wasn’t in that document.
What I had to do was create a new camera anim (add new > miscellaneous > camera anim)
Real important:
Next add a camera group in that camer anim. Add some keys. Right click on the camera group and export camera anim.
Finally go into sequencer, click on the + track button and camera anim shows up. It’ll add tracks to the time line. If you need it to loop, right click on the camera anim track that was added and check the looping check box.
Hope this helps someone else.