Hi, I have a static mesh( trash can) in a BP that my player can drop into and tipped it on its side. Im trying to know how to know when the trash can is on its side? To start an event
Any help is appreciated. Thank you
Hi, I have a static mesh( trash can) in a BP that my player can drop into and tipped it on its side. Im trying to know how to know when the trash can is on its side? To start an event
Any help is appreciated. Thank you
Get the up vector, if the value of Z is 1 the object is up straight, if the value is 0 the object is on it’s side at a 90 degree angle. Because of the trash cans shape it might not fall a full 90 degrees but you can test to see what the Z value is when it has tipped over.