How can you somehow mirror a skeletal mesh like the person did in Combat Systems Constructor?

This set came free for the monthly marketplace giveaway. It has skeletal meshes and animations for mech like vehicles, cabs, and weapons, but all the weapons are made for the right side

BUT. In the demo game, it has RIGHT and Left mounted weapons. They are mirrored. I can’t find anything in the blueprints, or anywhere else to explain what is going on here

Solved! Pretty ingenious, but if you scale a mesh -1 on any axis, it mirrors the axis you changed!!!

Never saw that done before.

1 Like

Thanks! I bought an asset pack with only right hands and this saved me!

I have the same issue, bought a hands pack that only has right hands, but setting scale to -1 doesn’t seem to help