krishcrush
(krishcrush)
February 21, 2019, 7:39pm
1
Hello,
I would like the player to be able to load a specific map via command line (advanced launch options in steam). I checked Command-Line Arguments | Unreal Engine Documentation and tried the following command:
MyGame.exe /Game/Maps/MyMap
MyGame.exe MyMap
But neither of them seems to work and the game just loads the default map. I also went to the packaging settings and copies across the map directory from the ‘list of maps to include in package build’ but it still didn’t work.
Any idea how I can get this command to work?
Thank you
Chyros
(Chyros)
February 22, 2019, 2:46am
2
Let’s say your project is at:
C:\MyUE4Project
And your map you want to load is at (your map must be inside Content folder or its subfolders):
C:\MyUE4Project\Content\MyMaps\TestMap01
Then you would pass your map as (notice the suffix “/Game/ ”):
/Game/MyMaps/TestMap01
So you can load your game using any of the ff. command:
MyGame.exe /Game/MyMaps/TestMap01
OR
C:\UE4\Engine\Binaries\Win64\UE4Editor.exe C:\MyUE4Project\MyUE4Project.uproject /Game/MyMaps/TestMap01
1 Like
will this work for dedicated servers?