I have an idea for a game, that would need the ability to allow players to enter single use codes. Each code would reference an item/mount that they would then be able to unlock and use in game play. I understand the basics of what needs to happen, but I’m lost on where to start researching how to build this out in blue prints. I’m not sure what nodes to look into.
The idea is that there would be a bank of item/models/assets that are called upon when the code is entered and then the player unlocks it. It’s important that the codes can only be single use, and I need a way to constantly be updating the list with randomly generated codes that correspond with the items/models/assets.