How can you change the location of player start, or switch between multiple existing player starts for default?

How can you change the location of player start, or switch between multiple existing player starts for default?

I got this working for local coop, or single player, I could answer for that, but if it not what you need it won’t be worth to type it all out. So what do you need?.

Yes the game is single player, and very simple.

The player character is locked in place during game play and plays animations based on user touches on specific HUD buttons. Im just trying to have his background be different randomly at begin play basically. I hope this makes sense…

Thank you!!

Well let us see this is hard to explain, but in the end it is easy to make.

make a new game mode, then copy what is in the next link, then paste it there.

What I am doing is, getting all actors from class(this class could be the default players start or another class you wanna make), you get them in an array, then pick one, then get its location, now that depends on your game which one you choose, then you spawn and posses a pawn at that location that will be your player character.

Finally set this game mode as your main game mode.

I hope you get it to work, I am still here for follow ups.

I’m seeing this text-form export of blueprints for the first time - how did you do this and how can I import it?

I understand the workflow and process, is there anyway to do this simply with blueprint nodes?

Thanks again!

I understand the workflow and process, is there anyway to do this simply with blueprint nodes?

Thanks again!