Hi user,
I just use ctrl+w in the view and then select thirdperson2 and when i try to edit the camera in the blueprint editor viewport both cameras move simultaneously just like instances do in 3ds max.
Hi user,
I just use ctrl+w in the view and then select thirdperson2 and when i try to edit the camera in the blueprint editor viewport both cameras move simultaneously just like instances do in 3ds max.