How can use .ini file in Build File

I am saving the variable by getting the config value from the Actor Component in the player controller in the Editor.
The ini put in Save\Config\Windows is working fine, so there is no problem with the Editor play.

However, if you put the same file inside Saved\Config\WindowsNoEditor of the packaging file, nothing works.

Is there anything else I need to touch during package configuration? If not, why doesn’t it work?