How can one make a switch be more interactable from topdown?

I have this weird issue that I don’t know how to solve. I have a top-down camera, I have a switch with an interaction radius to the max, and I want the player to interact from the front of the chest, but they can only interact from its sides for some reason. I ve tried changing the collision box of the chest, tried changing the pivot, nothing affects the result. Any ideas on what to do?

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I also replaced the switch with a button and got the same issue. I have other chests that behave as intended though, which is why this is confusing. Here it is compared to one that works:

If using a mesh is causing anomalies, maybe you could use an invisible defaut switch at the desired interaction spot

Still does the same. I used a button too. Its the camera angle interfering with it

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