How can make ground clutter without a landscape?

So I am working on a game, and I was wondering if there is a way to easily do ground clutter without a terrain? I want to put in a bunch of models on the floor like rocks, clothes, pop cans and stuff without needing to place each individual model? Any help would be great, thanks!

Hello Usnia,

Utilizing the foliage tool. You can also paint on static meshes with it. So, you can add some clutter as a brush inside of the foliage tool and then paint on a floor or whatever you choose to paint on that is a static mesh.

I will link you the documentation on the foliage tool that will help guide you through it’s uses and it’s functionality.

If you still have questions feel free to post here again and I will look into what you are trying to do.

Thank you,

Hello Usnia,

I haven’t heard from you yet. I was wondering if you were still having this issue? Also, have you had a chance to try the troubleshoots mentioned above.

Thank you,

I am just about to try it out… Thanks so much for the help!

Hello Usnia,

Did this help? Please let me know if you need any further help or explanation.