How can make array of components in a BP?

I want to make array of components in a BP

but i can not find a right type in variable types

Hey there @Online_Learner_hlGij! So you’re most likely looking for the Get Children Components node! It can get a reference to each of the components if you pass in a scene component. It won’t work with a reference to self, it has to be the root of the actor or anything under it. In my case I chose the capsule component as it’s the root of the entire actor. Left the hierarchy in the image for reference as well.

Here’s the documentation on the node itself: Get Children Components | Unreal Engine Documentation

Let me know if you have any questions!

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Thanks to help!

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