How can I use the city sample in Unreal Engine 5.6?

I can’t create this project it says not compatible with unreal engine 5.6

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I also tried to convert an existing City Sample 5.54 project to 5.6 and it failed.
They did use City Sample to showcase their “Fast Geometry Streaming Plugin” (1), so let’s hope they will update the City Sample project (along the separate “city sample crowds” + “city sample vehicles”) soon to allow us to get it working on 5.6.

(1) https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-5-6-release-notes#fastgeometrystreamingplugin(experimental)

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likely will need to wait a bit for them to update it to 5.6
It took a while for them to update 5.5

Or if you are impatient you can try manually compiling the plugins that it uses, but some are pretty dense with C++ templates and ECS logic so might be worth just waiting if you have a lot of compile errors

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Indeed, IIRC they only updated it to 5.5 a few months ago (let’s hope this will be quicker this time around).

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I’m bumping this up. I’m also waiting for the CS to be available for 5.6. as I’m using a lot of it’s systems in my project and don’t want to mess with the plugins myself.

It’s not the real CitySample but just a modified Traffic plugin, if you are only interested in the code changes in MassTraffic.

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Thanks for making us aware. Will definitely look at it :slight_smile: