How can I use StateTreeBlueprintConditionWrapper?

I’m experimentally using Mass AI plugin and would like to use StateTreeBlueprintConditionWrapper on StateTree.
When I add “StateTreeBlueprintConditionWrapper” in Conditions array on StateTree, I can’t apply the StateTreeConditionsBlueprintBase Asset I’ve created to it, and the compile fails.
Are there any other assets or classes I need to create to apply the conditions?