I can easily use subsystem.load_queue(unreal.load_asset(queue_asset_path), False) to change current queue in unreal engine 5.4, but in lower version does not have load_queue(). Does anyone know how to implement it in a lower version? thanks!
I can easily use subsystem.load_queue(unreal.load_asset(queue_asset_path), False) to change current queue in unreal engine 5.4, but in lower version does not have load_queue(). Does anyone know how to implement it in a lower version? thanks!