how can I use python script to load_queue() in MoviePipelineQueueSubsystem? unreal5.0 does not have this methods..

I can easily use subsystem.load_queue(unreal.load_asset(queue_asset_path), False) to change current queue in unreal engine 5.4, but in lower version does not have load_queue(). Does anyone know how to implement it in a lower version? thanks!