How can I use EOS SDK with iOS app?

I am creating an iOS app using Unreal engine 4.27, but I don’t know how to use the EOS SDK.

I found the iOS section of the documentation,

But it seems that in Unreal Engine, it is not set up from X Code.

I also found this article.

It seems that you can load FrameWork from build.cs.

However, I could not get it to work even with this reference.

If anyone has a better way to do this, please let me know.

same issue, using 5.2 . it work well on pc or mac. but not work on iPhone …no overlay wake up, skip login and start the game. It seems that the callback function has not been started… :smiling_face_with_tear: need help