How can I use EOS SDK with iOS app?

I am creating an iOS app using Unreal engine 4.27, but I don’t know how to use the EOS SDK.

I found the iOS section of the documentation,

iOS で EOS SDK を使用する | Unreal Engine ドキュメント

But it seems that in Unreal Engine, it is not set up from X Code.

I also found this article.

It seems that you can load FrameWork from build.cs.

However, I could not get it to work even with this reference.

If anyone has a better way to do this, please let me know.