I’d like to have a particle system that shoots some rocks up in the air like Particle style. Basically when a giant enemy stops it blasts some ground around…
How do I put models in the particle system editor? Is that possible?
Thanks guys.
I’d like to have a particle system that shoots some rocks up in the air like Particle style. Basically when a giant enemy stops it blasts some ground around…
How do I put models in the particle system editor? Is that possible?
Thanks guys.
Mesh Type data is what you are looking for.
perfect!!
Thanks!!