I am having trouble with using an NewAimOffsetBlendSpace1D, all the tutorials I see are only for the gun animation, I have a magic spell attack animation and it only fires when the player shoots.
I tried following this:
But that doesn’t work for me.
Here is how my Locomotion looks:
I don’t know how to do this properly though as I can’t find a source on how to do this.
The second problem I have is how can I blend the attack animation with the movement animation?
I can’t use a montage due to it being an aim offset, so how can I do this?