Hey guys,
im making a 3D Version of a building to check which designguidelines we want to follow - so I have the blueprints of that building and want them to be displayed without getting strechted - but I dont know how. I just want to block everything out according to the right messurements.
Help is appreciated 
Best regards!
Hello,
There are a few ways you could do this. You could get the measurement or ratio of the image size of the blueprint (1080x1350, 1600x900, 1200x630, etc.). Then make a plane with that exact size ratio.
Or you could add a border around the blueprint to make it an exact square (1024x1024, 2048x2048, etc.). Just be careful not to stretch the original image. I think this is what I would do. Then you can apply that square texture to a perfectly square plane.