void UImageGenWidget::ResetY()
{ SpinBox_Y->SetValue(0.0f);
SpinBox_Y->OnValueChanged.Broadcast(0.0f);
SpinBox_Y->OnValueCommitted.Broadcast(0.0f, ETextCommit::OnEnter);
SpinBox_Y->InvalidateLayoutAndVolatility();
} si I have tried these but none works. Spinbox never updates visuals. Could you please advise what I’m doing wrong?