Hello, I’m making a RL environment using unreal engine,
everything else is ready to go,
I have disabled the window showing using “-RenderOffscreen” command line:
./UHMP.exe -ResX=0 -ResY=0 -WINDOWED -TimeDilation=5 -FrameRate=120 -RenderOffscreen
(TimeDilation and FrameRate is my custom cmd kargs)
However, the GPU consumption is still crazy,
indicating rendering is still active despite nothing is shown:
What can I do to turn off render-related calculations completely?