How can i trigger multiple level sequences with the same keyboard input? (not at the same time but after each other)

Hello UE Community I’m quite new to unreal engine and am currently building a game for an exhibition where visitors are able to deform a face with the use of a single red button. i have figured out how to trigger level sequences with keyboard inputs but not how to trigger different level sequences after each other with the same input. So it should be like this: first hit: first animation plays. second hit: second animation plays. third hit: third animation plays and so on. until they’re done and then the game should restart. Would be hugely grateful if somebody has an answer. Thank you!

hello again for anybody wondering i found a somewhat fix
i deleted the bind events as well as the custom event and just added a multigate after the keyboard input and now i just have one last problem which is after i trigger the animation it returns to the default state (i want to stay on the last frame of the animation)
can anybody help me regarding that ?

gg dom

Yo just found this : What happens when my Cinematic ends in Unreal Engine | Unreal Engine 5.1 Documentation | Epic Developer Community

Steps 13 and 14. Hope this helps man! GL!