Pom requires that i connect it to the uv imput of a texture parameter for it to work along with the pixel depth offset imput. I am making a master material which i need to have a tiling feature as well for it to be useable but i want the pom in as well, can i somehow have the pom and the tiling go into the same uv imput together to the textures? or some other way to tile my textures after i apply the pom?
Never mind there is a uv import in the POM node i can plug my tiling into xD
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