each time I import my fbx files, UE automatically creates an .fbm file before I even finish the import action. It creates this folder for each file
the .fbm file holds all the maps used on the fbx
even when I tell UE to not import textures or creating an material this .fbm file will always be created
how can I tell UE to stop creating those files?
and each of this folders got like 80MB
I mean yea i can just delete those folders every time but its really annoying
any ideas?