How can I tell if my play mode is "VR preview" in the level blueprint

While prototyping, I’d like to place my actor in a different starting location when playing in VR mode vs non-VR mode, but I’m not sure how to determine which play mode the game is in. Thanks!

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This will not answer “which game mode you’re in” but it tells you that there’s a Headset enabled.

I use it to change my GameMode DefaultPawnClass to my VRPawn so when playing without a VR Headset I use a simple FPSPawn