How can I teleport my character in the direction I am moving, not facing?

Hey all. I’ve been working on a twin stick shooter and wanted to add teleport functionality into my game. I’m trying to get it so that when I press a button on the controller, I teleport a certain distance in whatever direction I’m moving. Every tutorial I come across does it based on the direction a character/camera is facing. This is my current blueprint https://i.imgur.com/zNFSbyH.png

I use a controller to play. Left joystick is for movement, Right joystick is for rotation and shooting. It only teleports based on the right joysticks orientation. I want it to teleport based on the left sticks orientation.

Any help is greatly appreciated. Thanks!

Have you tried using “get forward vector” instead of “get right vector”?

Can’t you just use the normalized velocity vector instead of the right vector?

Thanks, that did it.