How can i switch between meshes with a widget?

Hi everyone, ive been looking for tutorials about how to do the Switching mesh thing with a widget inside the game ( with a poping UI )

my idea is having an invisible BP, with the 3 meshes plugged in, then with the widget menu view the one that i clicked

ill attach the current design ive made, im pretty noob at the “coding” part, hopefully someone can throw me a hand on this.

thank you !

(the idea is to “interact” with the makerbot and make the selection of the menu appear)

this is what ive done so far with the UI part to make the menu appear / dissappear