Hi everyone, ive been looking for tutorials about how to do the Switching mesh thing with a widget inside the game ( with a poping UI )
my idea is having an invisible BP, with the 3 meshes plugged in, then with the widget menu view the one that i clicked
ill attach the current design ive made, im pretty noob at the “coding” part, hopefully someone can throw me a hand on this.
thank you !
(the idea is to “interact” with the makerbot and make the selection of the menu appear)