How can I switch between cars?

Also you should know that Cast nodes don’t choose a specific car out of the world. They take a car already chosen and treat it as that particular blueprint class (if possible). Casting is about which Class something is, not which instance of that class was placed in the world. You cannot use Cast to choose a specific actor placed in the world, only to treat it as a certain KIND of actor, and THAT only works if it actually IS that kind of actor. For example, an Animal can be cast to a Dog if it is a kind of Dog but it cannot be cast to a Cat. A Four-Legged Animal cannot be cast to a Spider, but it can be cast to an Animal.