Where are these blueprints running? Is it the level blueprint? Is it the sedan blueprint?
Do you have a different blueprint for each sedan? That shouldn’t be necessary if they look and work the same way.
Referencing self to possess the car is fine if the blueprint that is referencing self is the car you want to possess, but what I was asking is for you to show what triggers the car to be possessed in the first place. Are you just getting every car in existence and possessing them all(that results in only the last one possessed actually staying possessed because you can only possess one per player)? Or are you specifically choosing one out of the world and possessing only that one?