Hello, if anyone knows how to set this up, I would really appreciate your help.
What I have confirmed so far
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LiveLink communication between a UE packaged build and MotionBuilder on a local network
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LiveLink communication between MotionBuilder running on my local machine and the UE Editor running on AWS EC2
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LiveLink communication between MotionBuilder and the UE Editor when both are running on AWS EC2
The images show the Blueprint and Animation Blueprint node graphs used to receive MotionBuilder LiveLink motion in a UE packaged build on a local network.
Thank you in advance!
