So, I have this problem where when I place sprites in my level, then play in editor, the sprites have this weird layer? effect going on.
Anyone know how to fix this? Thanks in advance.
Also, if you’re wondering why I’m not using a tile map it’s because the assets I’m using don’t want to work well with tile maps and whatnot, so I just use sprites.
it has a little bit of a weird outline on the rocks, not sure if that has anything to do with the problem, and it only happens when I move the camera at an angle.
AHA! I found the solution, the material of the sprite had on Unlit translucent so i changed it to lit translucent and it still didn’t work. but then I changed it to masked lit and the problem was solved! thank you for helping out i wouldnt have figured it out by my self :l