how can i stop my character movement when it hit a killz volume? please help thanks
You can get the character movement and issue a StopMovementImmediately.
pMyChar->GetCharacterMovement()->StopMovementImmediately();
Hope that helps!
how can i stop my character movement when it hit a killz volume? please help thanks
You can get the character movement and issue a StopMovementImmediately.
pMyChar->GetCharacterMovement()->StopMovementImmediately();
Hope that helps!