How can I stop jittering when walking?

How can I stop the character from jittering right and left when walking forward and back? Notice in the video linked below he doesn’t do it on right and left.

What else can I share to help identify the issue?

Without seeing the project it is difficult to tell what the problem is. At first i would check the animations. In the animation blueprint you can look at the blends and check the previews, do they look OK?

Yeah I understand, I’ll try and add screens of info that might be relevant. The previews look fine, I can’t see anything wrong with them.

I’ve attached screens of the following:

Old blendspace
How I calculate direction

I’m honestly not very confident in how I am doing direction, maybe that is where the issue lies.

The images

Sure enough that did it! Thanks a lot I appreciate it!