How can I stop camera shake?

So I have a camera shake playing while the player walks / runs:


And I also have an AI ,and I made it so that when the player collides with the AI, the player is destroyed and then respawnd:


The problem is if i run or walk while the AI collide with my player the camera shake isn’t stopping,it just plays endlessly.Any idea?

Both your nodes are ClientPlayCameraShake. One of them needs to be ClientStopCameraShake…