I have a quick question about starting up Unreal Editor on a Macbook Pro.
I want to stop pop up that says - Do you want application “UE4Editor.app” to accept incoming network connections? - from popping up every time I start program.
I’ve gone to Preferences/Privacy Settings/Firewall and it says Allow incoming connection for Unreal Editor but it still asks me every time to allow connection when I boot up a new project.
Is this something that is just what has to be done or is there a setting to say Allow all time?
This sounds lazy of me for not wanting to click one button but just wanted to see if there was a setting to fix this.
Same problem still exists for me in 4.7.2. I have tried to add UE4Editor.app to trusted programs in Firewall panel like dialog informs, but it doesn’t help. Everytime I launch editor dialog shows again.
It is not a big deal, but very annoying, especially since Allow button doesn’t always get focus.
I’m having same exact problem as well. I just downloaded UE4 on my iMac yesterday (Yosemite), and every time I launch editor, I get same firewall prompt.
It appears this is an issue with code-signing. editor application bundle does not include a _CodeSignature subfolder, meaning that it isn’t being code-signed. Hence, firewall will always display Accept/Deny message.
For a while, some OSX and Xcode updates made it impossible for us to fix due to incompatibility between Steamworks library and new code sign tool Apple release with Xcode 6/OSX 10.9.5. There are new Steam libraries now, so it’s possible what was blocking us before is no longer an issue, but adding code-signing is a complicated process and it isn’t considered high priority at moment. devs will look into this for 4.8, but there’s no way we’ll be able to resolve it for 4.7.
Any chance this issue can be fixed? I teach, and have to open 15-20 UE4 projects a day to grade. It’s very cumbersome to have to click this popup every time.
Thanks.
This issue is STILL HAPPENING, May 8th, 2022 on a Mac M1 Max with macOS Monterey 12.3.1 exactly as described in original question. It’s “allowed” in Firewall but asks for permission again every single time you launch.
UnrealEditor Version: 5.0.1-19764885+++UE5+Release-5.0
I stumbled on this issue today, and since it was mentioned earlier in thread that this is a code-signing issue, I attempted to replace signature on my copy of UnrealEditor.app with my own development cert. You can create one in xcode with a developer account.
codesign -fs "your dev cert name" path/to/UnrealEditor.app
This is certainly no replacement for an actual solution from Epic, but it seems to do job on my machine.