How can I stop a Level Sequence from resetting at the end ?

Apologies for the troubles you guys are having.

So, actually can you try setting the “When Finished” property on the animation section to “Keep State”? We added this setting to each of the track sections so you could have more control over what each section does. The “RestoreState” doesn’t act as an overall override for this behavior as I incorrectly mentioned in my initial comment.

202335-sequencer_whenfinished.jpg

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