I am trying to make an enemy nest, I just want to spawn multiple enemy actors on a certain area. I tried to make an array but I cant get that to work. I also tried to use Do N node to spawn 5 enemies ,for example but its not working either.
Looks like you are spawning them all on the same spot and “Default” collision handling will prevent them from spawning if colliding with something. Either spawn them in a pattern or try to set Collision handling override to “Always Spawn”.