How can i solve : "Out of video memoty trying to allocate a rendering resource."?

Hi everyone.
I am having a problem with Unreal, when I try to import from Quixel Bridge to Unreal it gives me the following error:

“Out of video memoty trying to allocate a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and / or closing other applications that are running.”

298644-captura.png

Clearly the problem should be that my pc is not powerful enough to have such high quality textures but I don’t think that’s it.

I currently have the following pc:

-OS: Windows 10

-Processor: Intel core i7-6700K 4.00GHz

-RAM: 48GB

-Graphic card: 2080 super

If anyone knows how to solve the problem I would appreciate the help.

In case anyone wonders, I have spoken with the Quixel bridge support but apparently the error is probably in Unreal and not there.

Their response was that my project had many things and they told me to create a new empty project to try to see if it was solved but it did not work.

Finally I feel sorry for my English, I am from Spain and I’m trying to do my best :stuck_out_tongue:

Thank you and please respond with respect!

What is the resolution of your textures?

In this model 4K but I have already exported others with this resolution

4k, but I have previously imported other textures with this resolution.

Try to import the assets to a new project, and migrate them over to you main project

Thanks for the reply!
I have already tried to do it, I have tried to import the assets to a totally new project but it keeps giving me the same error.

I think the amount of assets you try to import is too much for Unreal.

Try to Import a smaller amount of assets