I want to make a remote controller which can receive player input (like key input or mouse click) info from another computer(by custom json perhaps), then it can do the same thing as the player do to this computer.
And I found InputKey() and SetMouseLocation() in APlayerController class, but MouseX and MouseY axis values always return 0.It seems SetMouseLocation() only effect the mouse position on screen. I found InputAxis() , but this API will return false when key is MouseX or MouseY.
So what should I do to control mouse move?