How can I show the Translation Widget during runtime?

Hi Everyone,

I am working on an rts style game where the player can place objects such as buildings around the world. I am wondering how I can show the Translation Widget (Transforming Actors | Unreal Engine Documentation) during runtime so that they can move an actor after they have placed it in the game? I haven’t come across anything on how to do it yet so any tutorials or links you even know of would be great.

Thanks in advance