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How can I setup box collision to overlap specific mesh in player pawn only

Usually what I would do is use a “cast to” to make sure only a specific mesh will trigger a box collision like below
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But I can’t find a cast to for my motion controllers I have set up in my VRPawn
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Probably because the “Cast to” only works for blueprints. In the above picture you can see my left and right controller L & R. How can I make the box collision ignore everything but the controllers?