How can i set Visibility of Widgets in owing client?

hey, I have an Actor(Item Actor) in my level, it shows its Information on a widget(Pickup Widget) whenever it overlap with my character by Setting the visibility…but problem is that whenever i run the game in 3 Editor Window(PIE) and overlap any one character with the Actor , the Widget is showing in all the client…but I want it to display only on the viewport of the overlapped Character…

on Begin play : I just created the Widget ,add it to the view port and set the visibility(hidden)

onbeginoverlap : it make the widget visible and allow the Tick event to set the position of the widget on the viewport…

thanks…

Solved… I just add these nodes…

Love you!!!

Love you!!!