Hi All,
So I have a function within an AI Parent Blueprint that changes the material of pawn when it is overlapped for 6 seconds…and then it changes back to it’s original material (it starts off with a basic orange material and when overlapped it changes to blue for 6 seconds before changing back to orange.)
Within a CHILD blueprint, I want this material to change from a base PINK material, then to BLUE when overlapped…and then back to PINK.
I can easily change the base color of my child BP…and BOTH change to BLUE (as intended) when overlapped…but how do I get my CHILD to change back to a PINK color instead of its parents ORANGE color after that 6 second timer is up?
It’s like I want to be able to modify the blueprint script of the parent just SLIGHTLY to get my child bp to make the appropriate material switch!