I am making an rts game, and I want to use the particle system as projectiles with hit events, but the engine culls them when the player is away from the particle location.
I` have searched much but i cant find a solution…
Any help?
I am making an rts game, and I want to use the particle system as projectiles with hit events, but the engine culls them when the player is away from the particle location.
I` have searched much but i cant find a solution…
Any help?