How can I set a boolean in an animation blueprint from within a character blueprint

Hi, I’ve tried setting a bool from my animation blueprint from inside of my character blueprint with a LMB input event. Ive tried setting the bool in my anim bp equal to a separate bool from within the character bp. No matter how I turn it I can’t seem to set a boolean in my anim script to true from outside of the blueprint. Does anyone know how I may be able to solve this?

If I’m understanding correctly, I think this may help:

Good luck!

Thank you, that did the trick! You are a saint for sending me to that link; you have my sincerest gratitude.