How can i save and load the current map?

I made a save and load system. It is working perfectly for character variables. But… How can i save the world? I mean, character can spawn 3 different class actor. How can i save and load them? Am i have to get all actors of them, and set them to a map(Class-Vector) variable and spawn actor with its vector while loading? Or is there more basic way? I really wonder that. Thanks.

Yup… :slight_smile:

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