I want to save the exact position of a ragdoll in my save games.
How Do I do this and how do I need to initialize the ragdoll after load?
Thank you,
Lars
I want to save the exact position of a ragdoll in my save games.
How Do I do this and how do I need to initialize the ragdoll after load?
Thank you,
Lars
Bumping this to see if anyone has a solution yet. Positioning the skeletalMeshComponent is simple enough, but as far as I know there is no way to directly set the bone transforms. Has anyone figured out a way around this?