How can I Save and Load a game from the Level Editor

Hi everyone, I’ll try to describe my pbm.
I already know how to save my game into a .sav file and then load it but right now I would like to select a « version » (the informations of this versions are saved in my file) from the editor so without starting the simulation. The thing is just I don’t know if it is possible to select a version in the editor…
This versions just contain a list of actors that I want to hide when their version is selected.

So « as » a custom event that we can call in the editor but instanciated dynamically as saves are made…

Thx in advance for any answers. :grin: